• NLD Update: Week 37

    Welcome once again to our weekly recap of the goings on at Next Level Design. *Note: Clicking an image below will bring you directly to the content.   September Challenge: The Duel Our September Challenge continues.  The goal of this challenge is to construct a space for a head to head duel.   Read the details in the Announcement Thread:    Share your submission here: http://www.nextleveldesign.org/index.php?/forums/topic/177-september-challenge-the-duel-

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    News 1

    The Nature of Order in Game Narrative - Jesse Schell

    The Nature of Order in Game Narrative by Jesse Schell   This 2018 GDC talk from Jesse Schell is inspired by the work of Christopher Alexander. He suggests that the wisest way to look at space is with our hearts.         Follow Jesse Twitter: https://twitter.com/schellgames Youtube: https://www.youtube.com/user/SchellGamesTV Website: https://www.schellgames.com/     Follow Next Level Design Join the Forum: http://ww

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    Articles

    Design Flow in Games - Jenova Chen

    Jenova a.k.a. Xinghan Chen or 陈星汉 is the visionary designer of the award-winning games Cloud, flOw, Flower, and most recently Journey. He's also the founder of thatgamecompany.   *Note: The following is only a portion of the full article. We highly recommend you follow the link at the end to read the full piece.     Video games as a media can be reviewed as two essential components: Game Content - The soul of a video game; a specific experience the game is designe

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    Articles

    Lighting Mastery Course - Andrew Price

    Welcome to the Lighting Master Course, courtesy of Andrew Price of Blender Guru.  Andrew adeptly guides us from the basics of lighting, into more advanced concepts.   Here's an overview of the course: Part 0: Intro Part 1: Direction Part 2: Size Part 3: Color Part 4: Readability Part 5: Emphasis Ways to Improve your Lighting (demonstration)                

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    Articles 1

    Level Design to Keep Players Engaged

    This article from Pluralsight aims to teach designers how to create levels that keep players engaged.  The article is organized into the following 5 sections: Plan out your levels Lead the player Vary the scenery Reward the player Test the level   What follows is a brief portion of the article.  Follow the link at the end to read the full article.       Plan out Your Levels      Lead the Player   

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    Articles
  • Quake Halloween Jam 2019

    Quake Halloween Jam 2019   Andrew Yoder is once again hosting a Quake Map Jam.  This time around it's a Halloween theme.     Read the full announcement with detailed info on assets for the Map Jam, Submission Guidelines, and various other details: https://andrewyoderdesign.blog/2019/09/06/announcement-quake-halloween-jam-2019/

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    Competitions

    Quake Sewer Map Jam

    Quake Sewer Map Jam   Andrew Yoder (Twitter, Website) is hosting a Quake Map Jam that focuses on Sewers.  "Your map should draw on the ideas of sewer levels, but there is flexibility. You can make a canal, a cistern, or water treatment plant."   As Andrew points out in his Announcement Article, sewer levels can be REALLY difficult to design well.  "At their worst, a sewer level drags with no end in sight and stretches a game thin."   On the other hand, a s

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    Competitions 3

    September Challenge: The Duel - Submission Thread

    Welcome to the Submission Thread for the September Challenge! As stated in the announcement thread, each submission must include at least 1 image of the level. You should also include the name you'd like attached to your level (real name or alias).   A couple of details that could be included in the level post as a way to better convey the design process are: The sandbox of which the level is designed for (generic CoD fps, Halo-style squad/arena hybrid shooter, doom/quake arena

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  • Level/Game Design on Twitter

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    Design Discussion

    Level/Game Design on Twitter

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    Design Discussion

    Level/Game Design on Twitter

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    Level/Game Design on Twitter

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    Design Discussion

    Level/Game Design on Twitter

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    Design Discussion
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    Member Albums

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    Member Albums