Jump to content
  • Enchanted

    "Enchanted Is a First Person Magical Arena Shooter running on Unreal Engine 4, and developed in Core Games by just two highly motivated designers. Players will harness the power of Enchantments to manipulate the elements, Combat in diverse fantastical arenas, and choose between competitive and casual modes. Enchanted is currently planned to release 10.11.2022, and will be Free to Play on PC via CORE in the Epic Games store, with plans to release on consoles in the unannounced future"

    PROJECTS

    Piercing Wind (V2)

    Hey everybody, got another map here. Still in H5 because god forbid we have finished products. I originally wanted to make an accompanying video that featured wide, panning shots with the Phendrana Drifts track, because as you should be able to tell, this is an original layout, stylized as that location from Metroid Prime. I thought that it would really suit the map, and it probably would have, but I just ended up not feeling like it. As for the original upload date, it was going to be on Christ

    PROJECTS

    These are my maps

    https://www.moddb.com/games/unreal-tournament/addons/goldeneye-grit-complex https://www.moddb.com/games/unreal-tournament/addons/chemical-tank https://www.moddb.com/games/unreal-tournament/addons/mystic-pyramid https://www.moddb.com/games/unreal-tournament/addons/deck16-modern https://www.moddb.com/games/unreal-tournament/addons/deck16-industrial https://www.moddb.com/games/unreal-tournament/addons/nali-arena https://www.mapraider.com/maps/search/legodeck/5932/Legod

    PROJECTS
  • Halo 2: Legendary Map Design

    Andy 'BravoMLG' Dudynsky is an Esports commentator and former Community Manager at 343 Industries. Max Hoberman is the Founder and CEO of CertainAffinity, and the former multiplayer, online, and UI design lead for Halo 2 and Halo 3.   Together they are discussing various aspects of Halo 2 in a series of videos.  In this episode they talk all about the legendary maps of Halo 2.   Check out this Twitter thread for the images referenced in the talk: https://twit

    Articles

    The Making of Last Bastion: A Level Design Documentary - Jesse Duchene

    Last Bastion is a Halo 5 Forge Map from Jesse Duchene, AKA @Soldat Du Christ.  The level was officially released near the end of 2018.  Jesse then created a 'Making Of' video, and published that in June of 2020.  The video is a detailed breakdown of his thought processes behind the design, and provides great insight into the type of thinking that can be used to create great levels.  We recently met up with Jesse to talk about the video, further picking his brain on both the level and the video.

    Articles

    Reaching Perfection, Chapter 31: Immersion - Ray Benefield

    About Reaching Perfection     Missed Chapter 30? Read it here: Application     Intro Have you ever done something that made time fly without you realizing it? Ever play a game where you felt you spent only an hour, but then realize that four have gone by? Ever play a map where you were so deep into having fun and fighting the opposition that you had no time to criticize the map fully because you were so focused on playing the game that the map was made f

    Articles

    Blocktober 2020

    2020 marks the fourth October of Blocktober.  During Blocktober, level designers across the world flock to Twitter to share their level blockouts with the tag #Blocktober.  Launched in 2017 by Michael Barclay, Blocktober is the Level Design equivalent of Inktober. Michael wrote a summary of the first Blocktober, appropriately titled 'Blogtober' on his website, and you can read that HERE.    Now that you know more about Blocktober (or...know the same amount if you already knew about it.

    News

    Core - Game Creation Kit

    What is Core? Core is "a radically accessible game construction kit, content exchange, and game-playing platform, all in one."  Put simply, it's a free to play PC based Game Development tool. Developer Manticore Games has a grand vision which has driven their developmental process for this 'game'.  In their own words, their mission is "to unleash a new wave of creativity in games by radically lowering the barriers to game making and publishing the same way that YouTube revolutionized v

    News
  • Halo Infinite

    That thread is 64 tweets long!? I just read it, and holy shit does she lay into Frank and Bonnie! Sucks that his casual racism is what she had to start with to get people to read it

    HALO DISCUSSION

    What Are You Working On?

    I'm doing some freelance LD work now that Enchanted is pretty much done on my end, just need to give my partner Chaos the time to finish implementing all the features

    IN PROGRESS PROJECTS

    What Are You Working On?

    if you're not modding h3 right now, are you even doing anything?    

    IN PROGRESS PROJECTS

    Halo Infinite

    While i think 343 could use a serious amount of "Addition by subtraction". Some fairly tame attempts at being edgy shouldn't be the reason why.  Now, they have plenty of other legitimate performance based reasons so why don't they just go with that?

    HALO DISCUSSION

    Halo Infinite

    new development.      I was quick to post this, but 90% of the thread is really tame stuff. 10% of it is edge pre teen stuff with racism thrown in, like making a movie called the kike runner.    man it would be so good to see frank let go which is why I got excited but I don't think this is it.   

    HALO DISCUSSION
  • Bavinger House 2.jpg

    Member Albums

    Bavinger House 1.jpg

    Member Albums
×
×
  • Create New...