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Case Study 04: Shoot House map (COD:MW)

Amin Montazeri

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My level design Case Study 04:
Recreating «Shoot House» map from call of duty: Modern warfare

Tool used:
- Blocking out: Rhino v6
- Walk-through and playtest: Unreal 4.25
(Note: some probs are taken from «POLYGON- BattleRoyalePack» asset)







More images:



Edited by Amin Montazeri
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