Amin Montazeri 50 Posted July 29, 2020 Share Posted July 29, 2020 (edited) My level design Case Study 04: Recreating «Shoot House» map from call of duty: Modern warfare Tool used: - Blocking out: Rhino v6 - Walk-through and playtest: Unreal 4.25 (Note: some probs are taken from «POLYGON- BattleRoyalePack» asset) More images:artstation.com/artwork/VgJYPR Reference:https://blog.activision.com/call-of-duty/2019-11/Modern-Warfare-Tactical-Map-Intel-Shoot-House Edited July 29, 2020 by Amin Montazeri icyhotspartin, FatkidForger and a Chunk 1 2 Quote Link to post Share on other sites
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