F5_98

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About F5_98

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    Testing the waters
  • Birthday 04/18/1998

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  1. LDTK is 50% off on the marketplace. The above video is a quick showcase video to help show what is possible with this tool kit. Marketplace: https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit
  2. 50% Off Sale going on now!!! https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit
  3. Level Design Tool Kit - Update 1.10
  4. I just released update 1.9 this week and now it's 50% off! https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit
  5. LDTK is an asset pack for UE4 developers. It comes with a whole range of tools such as, a editor utility widget filled with a wide range of different tools, bulk selecting actors in a specific area, calculating distance between meshes, a complete blueprint interactable system and much much more! Be sure to check it out at the link below. Thank you. Marketplace link: https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit
  6. Hello everyone, To help celebrate my birthday (18th April) I've put LDTK on sale until midnight on Monday! Marketplace: https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit Thanks, F5
  7. Hello everyone, I've uploaded a video of me talking through each tool. I hope this is useful! Thanks, F5
  8. Hello everyone! The update for LDTK has just been released on the UE4 marketplace. This update brings an easy to use blueprint interaction system to make prototyping gameplay into your levels in a click of a button. As well as a scaleable material. Marketplace link: https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit
  9. Hello everyone! I've created a asset pack for UE4 and it's currently on the marketplace. LDTK can massively improve the workflow of level design and save you time in the process. Feature list: Select an insane amount of static meshes and or actors with 1 click of a button Hide and unhide a lot of static meshes and or actors in your scene Search by using a tag or by simply entering the name of the static mesh and or actor in the name section Calculate distances between 2 static meshes and or actors Set the rotation to a specific value or a randomized value between 0 and your own inputted value Isolate selected static meshes and or actors to make working in large scenes a lot easier! Bulk move actors in your scene on the X, Y or Z axis Use BP_Dummy as a parent actor to easily rotate and scale multiple meshes Spawn a mass number of actors in a specific area with one click of a button! Bulk change materials on any selected static meshes Customize the tool to your liking Spline based mesh placer Straight line mesh placer You can also be creative with how you use the tool. Like in this example: https://www.youtube.com/watch?v=WC-6npF6e80 I was able to create a city of 300 buildings which are randomly generated. Saving you a ton of time. Showcase V1.2: Showcase V1.3: Marketplace: https://www.unrealengine.com/marketplace/en-US/product/level-design-tool-kit As always, feedback is greatly appreciated!