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About Chronmeister

  • Birthday 09/06/1982

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  1. It plays exactly like I hoped it would, which is why I'm so excited about it. I wanted the layout to be simple yet semi confusing like rat race. The teleporters reward players that know the map and help less skillful players(like me) to get easy kills by exploiting them. The meta revolves around how your team chooses to use them. Fights of 2v1 with respawning/repositioning player blasting through the teles to save their teammate will be the most common. These encounters are pretty fun and I hope the offense/defense teleporter knowledge will only add to the life. I haven't played a super competitive match yet where both teams understand how to exploit them. I just hope it gets better and not worse at that point.