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Soldat Du Christ

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Soldat Du Christ last won the day on September 21

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About Soldat Du Christ

  • Birthday 11/17/1994

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  1. this is actually a sick idea and is similar to my idea for a game show map, while the two teams are fighting each other there is a pseudo 3rd player in the form of a AI that is control of the facility, has gone mad, and now forces the contestants to fight for it's entertainment (not really a 3rd player but for the sake of the narrative that's the aesthetic i would go for).. Functionally how it would work is there would be certain locked doors/ dead ends/ wrap arounds of the map, and each cycle a incentive would spawn in one of those, and only the AI knows where, and in between those cycles the players would be trying to lockdown where the AI happens to located in the map, to make sure they are the first to get that information, so they could get the jump on the incentive. The benefit is that i could have theoretically as many maps as i want all segmented by this roaming mechanic, and players would have these narrative driven maps in a living changing arena where the fight feels larger and more meaningful than in a normal map, The biggest challenge i imagine would be finding a balance between making the whole gimmick be worth pursuing on their own, without making it feel like you are being dragged around the map to all these different theme parks and not being able to exercise creative freedom, the goal would be to make it an additional part of the sandbox that is beneficial but not necessary to win Additional thoughts are: maybe the players can destroy the AI monitor once they get the information, to keep the enemy from getting it after they leave and following them down the dead end, but if they destroy it now the AI will be a different monitor next cycle, and possibly a location the team isnt as comfortable fighting in and around... yup lots to think about, maybe in infinite
  2. @JB_ most forgers ive run into are better than the lders at 343, not just here. Or maybe they are being oppressed from the top down and they really do have a vision underneath all that industry standardisation @Boyo you should try making a map if you havent already, id genuinely be interested in seeing what you would come up with
  3. i like how that crumbled wall is a cleverly disguised ramp leading up to a new position, the boards laying on the snow leading up to it... very good, almost didn't notice that detail because it so naturally blends into the map art, perfect example of what i said a few pages ago about combining logic and narrative in a cohesive pass
  4. We will let the high council of the NLDers decide our fate Is multi being emotional and overreacting or am i a big meany?
  5. you are one of the most emotional people i've ever interacted with online, second only to the most insecure person i've ever met online which is xandrith. does anyone else here think what i said was insulting or worth getting upset over? does anyone else here think im a sociopath? lmao
  6. so what's your theory as to why this reaction tends to follow you and xandrith around? are they all butthurt and you blameless?
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