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    Goliath
    Sgt Slaphead



    GOLIATH - Forged by Whos Blaze and Sgt x Slaphead

     

    Recommended Modes
    - King of the Hill
    - Oddball
    - Slayer

     

    Static Weapons
    - Binary Rifle - 120s
    - Rocket Launcher - 180s

     

    *Static weapons spawn at regular intervals regardless of when they are picked up.

     

    GoliathGIF.gif.de79d2a1177f527016a1cefc09ead985.gif

     

     

    About Goliath

    An appropriate name for a map revolving around its large interior atrium. Players familiar with Prisoner from Halo CE will see the inspiration here with Goliath as well as thematic influence from Halo 2’s Colossus. Originally designed by Whos Blaze, my challenge with this latest iteration was to have it ‘slapified’ to fit within the Mythic style. 

     

    Goliath has been the most challenging map for players to learn during testing due to the complex layout with various levels, plenty of verticality, and not too many ways to the top of the map at first glance. Taking on such a complex busy map and making the space feel intuitive and readable was the main challenge. Cutting away areas which felt unnecessary and using coloured lighting to highlight key areas helped massively in the end. 

     

    Players who appreciate some of the more abstract and asymmetrical designs of Halo CE (like Prisoner and Damnation) which can come with quite a learning curve, will hopefully have a lot of fun learning the intricacies of Goliath. Players can expect to expect to discover plenty of new jumps too over time. This map will play well for a range of modes including KotH, Oddball and Slayer.
     

     

    Map Overview

    Goliath_Layout_Weapons.png.ea48d7eff0f49c0630ec4c87e0734cb2.png

     

     

    Download Goliath

    Download Gametype

    Game/Engine: Halo
    Recommended Player Count: 4v4
    Game type/s: Slayer, King of the Hill, Oddball
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