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  1. a Chunk

    Core - Game Creation Kit

    What is Core? Core is "a radically accessible game construction kit, content exchange, and game-playing platform, all in one." Put simply, it's a free to play PC based Game Development tool. Developer Manticore Games has a grand vision which has driven their developmental process for this 'game'. In their own words, their mission is "to unleash a new wave of creativity in games by radically lowering the barriers to game making and publishing the same way that YouTube revolutionized video creation." Behind them lies the support of Epic Games, makers of the Unreal Engine in which Core has been built. Epic Games recently joined in on a 15 Million dollar investment in this ambitious project, which is currently downloadable as an Open Alpha. Will Core live up to the vision of its makers? It beats me, but it's a great tool for quickly and easily creating games, and that's all that matters around these parts. What can I make in Core? The simple answer to this question is that you can create just about anything you can think of. The platform was first made available to eager creators in March of this year, and has since seen submissions of virtually every genre you can think of: Shooters, Puzzle Games, Racing Games, MMO's, RPG's, KFC's. Well, maybe not that last one, though I'm pretty sure you could make a game which revolves around fried chicken, if that's the kind of thing you're in to. And I did find this intriguing game called Chicken Empire. Core comes with a vast array of free sound and art assets, which allow you to get right to the business of building your game. It also has built in tools which enable you to create your own models, if you so choose. Game Publishing If you're wondering what happens to your game once it's completed, the answer is that Core makes it incredibly easy to share your game/s with others. It literally gives you 1-click publishing. You click on publish, and the community immediately has the option to click PLAY on your game. What's more, Manticore Games will pay you if people play your game/s. In July they launched a 1 Million Dollar Creators Pilot Program, through which you can earn $3 per average daily player. The more people enjoy your game, the more you make. The details of this program can be found HERE. One of the other perks to would be designers are developer hosted contests. The just concluded D&D contest paid out $20,000.00 to winners. There is also brand new contest set to begin on September 28th (tomorrow) called Arenas of Combat - Level Design Contest. Full details should be announced shortly, so keep an eye on that web page. Bottom line - Core has a lot to offer game makers. If you think it's a good fit for you, check out the links below. The website contains access to lots of games if you want to see what can be done in Core, or if you just want to play games. It also has a 'Create' section, which connects you to documentation and tutorials (like the video above) that teach you how to bring your creations to life within Core. We would LOVE to see what you make. So in addition to publishing your game on Core, share it here on Next Level Design in our Projects section. You can start a thread and share your WIP or completed project HERE. Follow Core Website: https://www.coregames.com/ Twitter: https://twitter.com/CoreGames YouTube: https://www.youtube.com/c/CoreGamesOfficial/ Follow Next Level Design Join the Forum: http://www.nextleveldesign.org/index.php?/register/ Follow us on Twitter: https://twitter.com/NextLevelDesig2 Discuss on Discord: https://discord.gg/RqEy7rg
  2. Cancer is a 2v2 asymmetrical slayer map. Gameplay circulates around a two pronged power position and the advantageous sight-lines that those positions create. There are two hard routes and two indirect routes (grav lift and teleporter) that will take you up and down from those positions making gameplay fluid. The layout is easy to grasp but inside it are many intricacies the experienced player can take advantage of. 3 of the 4 power weapons require players to leave the positions of power to obtain them including the active camo which leaves players in a seriously risky position. My favorite part of this map are the many interesting sight-lines and the verticality. Although segmented into rooms the sight-lines make the map feel open and keep the gameplay quick and fluid so there's not much chasing and searching for opposing players. Don't take my word for it, give it a download... To download and test, search TheElderAcorn on Xbox Live and download it from my fileshare. Walkthrough video: https://www.youtube.com/watch?v=q2U6_WTdVxk&t=1s
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