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In the first part of his series on 'MAPS', Westin Koessel lays the groundwork for ongoing discussions by starting at the beginning and defining 'Design'. From there he turns his sights on the subject of predeterministic vs passive design - what degree of creativity should a designer allow a player? *Note: This video has been removed by the creator Follow Westin Youtube: https://www.youtube.com/channel/UCwVxACgMT67Zq6CkgCtrCdg Twitter: https://twitter.com/_Xandrith Website: https://westinkoessel.wixsite.com/portfolio