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Showing results for tags 'sandbox design'.
Introduction Michael Barclay started off modding in Unreal Tournament and Warcraft 3. He started off as in programming and spcripting, and eventually got into level design with stints at Free Radical Design, Crytek, and Naughty Dog, amongst others. The following are excerpts from an interview that Michael did with 80 Level. Follow the link at the end of this post to read the whole interview.Prototyping Earlier in his career, Michael typically made massive documents and spent a lot of time on level pitches. He moved away from this method over time, finding that others simply didn't have the t