Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics and post replies to existing threads.

JeremDem

Member
  • Posts

    7
  • Joined

  • Last visited

  • Days Won

    2

JeremDem last won the day on February 7 2020

JeremDem had the most liked content!

1 Follower

About JeremDem

  • Birthday 08/08/1999

Recent Profile Visitors

710 profile views

JeremDem's Achievements

Testing the Waters (1/14)

40

Reputation

  1. Hello there ! hope you all are doing well! This week I have been working on a UT Map, I'll probaly ask you for feedback in the day. I will also post the layout and some snapshots. Have a great day !
  2. Hello there ! First of all, Happy New Year ! These are some snapshots of a little scene I made in UE4 :
  3. Hello there ! It's been a while since my previous post in there, I am currently working my BSP & composition skill , to make it I decide to do 2h exercises. How it work, I take a photo/paint/concept art and I make a blockout with it. Here are two snap shot : Paint 01 is the first version, and in the 02 is an iteration.
  4. Hello ! I made some floor plans for my Splinter Cell based level & a mission document ( it's a bit short). Hope I will reach my goal : release my first serious Greybox map, I ame aiming for a small scale level with a simplobjective. All of this before October 31st . Tomorrow I am going to draw a more detailed layout and make a rough blockout map. PS : These are my mission flow and my simplified floor plans, see that the "Layout-02" in the level is under "Layout-01".
  5. Thanks ! Yes it will be a single player level, because I want the players to feel while playing single what I felt, I think it's also a good way to train for making LevelDesign with multiple possibilities !
  6. Hello there ! Tomorow I will start working on my new personal project, a SplinterCell based map, with Unreal Engine 4. I am new and hope to get some feedbacks on my future work to be stronger and learn faster. Have nice Day ! PS: here is a screenshot of my work on "framing" I did yersteday. I call this one " Citadel ".